Status

Open test available at Google Play!

Features available for testing

Find resources in the real world
Build workcamps in the real world to gather resources
Resources deplete

Workshops. Process your raw resources into better materials
Workshop upgrades. Increase the level of your workshops to increase their input and output
Crafting recipes. Craft requirements for more advanced buildings
Building permits. Each player gets 10 per day, and they are required to build work camps.
Building outposts. Outposts boost your nearby workcamps.
Workshops aging. Maintainance is required to keep producing
Weather effects. Earn special rewards for being active outdoors in bad weather!
Day/night discovery bonuses: Earn special rewards for being active outdoors at certain times of day
Discover and claim treasures outdoors!

Features not yet in testing

T3 advanced Workshops. Process your medium quality materials into high quality materials.

Features in development

Adjusting treasure system
Adjusting weather rewards

Features planned

Experience points from actions and activity
Specialization points from experience. Select your personal bonuses
NPC retailers. Sell your excess materials for coins. Use coins for workshop upgrades or expensive crafting recipes
Towns. Build towns where there is food, stone and timber within range. It will boost your workcamps in the area. They can also have retailers. Other players around a town may pay coins to receive boost.
Uncommon and rare resources can be discovered. Nearby activity reduces their chances to spawn.
Towns can be upgraded to cities, which can build factories. Produce high-end products to sell or boost productivity.
Wonders of the world. Show off your immense riches to the rest of the world. They will be your legacy after you are gone.